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Name Type Category Counters Description
Wind Shear
Ability Powerful SpellCast by a shaman to interrupt a spell.
Wildling
TraitRacial PreferenceIncreases success chance when on a mission with a beastly companion.
Wild Growth
Ability Group DamageCast by a druid to heal a group of allies.
Water Shield
Ability Timed BattleCast by a shaman to greatly increase mana regeneration.
Wastelander
TraitEnvironment Preference DesertIncreases success chance when fighting in the desert.
Voodoo Zealot
TraitRacial PreferenceIncreases success chance when on a mission with a troll.
Voidslayer
TraitSlayer Aberration
Undead
Increases success chance when fighting aberrations and undead.
Unending Resolve
Ability Massive StrikeCast by a warlock to prevent significant damage.
Totemist
TraitRacial PreferenceIncreases success chance when on a mission with a tauren.
Time Warp
Ability Timed BattleCast by a mage to greatly increase burst damage.
Test - Temporary Follower Ability
TraitTemporary follower ability description. Lasts for one mission.
Teleport
AbilityReduces travel time of missions.
Teleport
AbilityReduces travel time of missions.
Taunt
Ability Wild AggressionForces an enemy to attack the warrior.
Talonslayer
TraitSlayer ArakkoaIncreases success chance when fighting arakkoa and their minions.
Tailoring
TraitProfession TailoringOffers a variety of tailoring benefits when assigned to the Tailoring Emporium, and increases success chance on Tailoring missions.
Summon Infernal
Ability Timed BattleCast by a warlock to feel powerful and deal significant damage. Makes nearby innocents very nervous.
Sprint
Ability Danger ZonesUsed by a rogue to escape harm's way. Or, to move quickly between the mailbox and auction house.
Spell Lock
Ability Powerful SpellCast by a warlock to interrupt a spell.
Speed of Light
TraitMission DurationThe Sun-touched Feather of Rukhmar infuses a follower with epic speed.
Spear Hand Strike
Ability Powerful SpellUsed by a monk to interrupt a spell.
Skinning
TraitProfessionBoosts work order production based on follower level while assigned to the Barn.
Singe Magic
Ability Magic DebuffCast by an annoying imp to remove a harmful magic effect.
Shield Wall
Ability Massive StrikeUsed by a warrior to greatly reduce damage.
Shadowfiend
Ability Timed BattleCast by a priest to greatly increase burst damage and mana regeneration.
Scavenger
TraitIncreased RewardsIncreases the garrison resources gained from a mission by 100%.
Sap
Ability Deadly MinionsUsed by a rogue to neutralize a dangerous enemy (or just to annoy you).
Salvage Arms
AbilityAwards a bonus to garrison resources upon mission completion.
Salvage Arms
AbilityAwards a bonus to garrison resources upon mission completion.
Roll
Ability Danger ZonesUsed by a monk to quickly move out of harm's way.
Repentance
Ability Deadly MinionsCast by a paladin to neutralize a dangerous enemy.
Reckoning
Ability Wild AggressionForces the target to attack the paladin.
Recklessness
Ability Timed BattleUsed by a warrior to greatly increase burst damage.
Rebuke
Ability Powerful SpellCast by a paladin to interrupt a spell.
Rapid Fire
Ability Timed BattleSignificantly increases the hunter's burst damage.
Rain of Fire
Ability Minion SwarmsCast by a warlock to damage many enemies.
Purify Spirit
Ability Magic DebuffCast by a shaman to remove a harmful magic effect.
Pummel
Ability Powerful SpellUsed by a warrior to interrupt a spell.
Provoke
Ability Wild AggressionForces the enemy to attack the monk.
Primalslayer
TraitSlayer PrimalIncreases success chance when fighting primals and their minions.
Prayer of Healing
Ability Group DamageCast by a priest to heal a group of allies.
Powered By Death
TraitReduces mission duration by 25%.
Power Infusion
Ability Timed BattleCast by a priest to greatly increase burst damage.
Polymorph
Ability Deadly MinionsCast by a mage to neutralize a dangerous enemy.
Plainsrunner
TraitEnvironment Preference PlainsIncreases success chance when fighting on plains.
Paralysis
Ability Deadly MinionsUsed by a monk to neutralize a dangerous enemy.
Orcslayer
TraitSlayer OrcIncreases success chance when fighting orcs.
Ogreslayer
TraitSlayer OgreIncreases success chance when fighting ogres.
Ogre Buddy
TraitRacial PreferenceIncreases success chance when on a mission with an ogre.
Nature's Cure
Ability Magic DebuffCast by a druid to remove a harmful magic effect.
Naturalist
TraitEnvironment Preference ForestIncreases success chance when fighting in a forest.
Natural Leader
TraitIncreases the XP gained for all followers on a mission.
Multi-Shot
Ability Minion SwarmsUsed by a hunter to damage many enemies.
Mountaineer
TraitEnvironment Preference MountainsIncreases success chance when fighting in the mountains.
Mining
TraitProfessionBoosts work order production when assigned to the Mine.
Mind Sear
Ability Minion SwarmsCast by a priest to damage many enemies.
Mind Freeze
Ability Powerful SpellFreezes the opponent's mind, interrupting a spell.
Metamorphosis
Ability Timed BattleCast by a warlock pretending to be a demon hunter. Greatly increases burst damage.
Mentor
TraitIncreased RewardsAccompanying followers gain this follower's combat effectiveness.
Mechano Affictionado
TraitRacial PreferenceIncreases success chance when on a mission with a construct or machine.
Master Assassin
TraitMission SuccessGrants a very large bonus to mission success chance.
Marshwalker
TraitEnvironment Preference SwampIncreases success chance when fighting in a swamp.
Marked for Death
Ability Timed BattleUsed by a rogue to greatly increase burst damage.
Mana Tea
Ability Timed BattleCast by a monk to quickly regenerate the target's mana.
Lone Wolf
TraitOtherIncreases success chance when on a mission alone.
Leatherworking
TraitProfession LeatherworkingCan craft tents and boost work orders when assigned to the Tannery, and increases success chance on Leatherworking missions.
Leap of Faith
Ability Danger ZonesCast by a priest to help the target escape harm's way (or just to mess with them).
Kick
Ability Powerful SpellUsed by a rogue to interrupt a spell (super frustrating).
Jewelcrafting
TraitProfession JewelcraftingOffers a variety of Jewelcrafting benefits when assigned to the Gem Boutique, and increases success chance on Jewelcrafting missions.
Inscription
TraitProfession InscriptionAllows the creation of special documents and boosts work orders when assigned to the Scribe's Quarters, and increases success chance on Inscription missions.
Innervate
Ability Timed BattleCast by a druid to rapidly regenerate the target's mana.
Ice Block
Ability Massive StrikeCast by a mage to prevent massive damage. For a while.
Hurricane
Ability Minion SwarmsCast by the druid to damage many enemies.
Humanist
TraitRacial PreferenceIncreases success chance when on a mission with a human.
Holy Radiance
Ability Group DamageCast by a paladin to heal a group of allies.
High Stamina
TraitMission DurationIncreases success chance on missions with duration longer than 7 hours.
Hex
Ability Deadly MinionsCast by a shaman to neutralize a dangerous enemy. Also makes them feel dumb.
Heroic Leap
Ability Danger ZonesUsed by a warrior to quickly escape harm's way.
Herbalism
TraitProfessionGrants herbalism benefits and boosts work orders when assigned to the Herb Garden.
Hearthstone Pro
TraitIncreased RewardsA master tactician, and a must-watch. Party members gain experience 35% more quickly.
Guerilla Fighter
TraitEnvironment Preference JungleIncreases success chance when fighting in the jungle.
Guard
Ability Massive StrikeUsed by a monk to significantly reduce damage.
Growl
Ability Wild AggressionForces the target to attack the druid.
Gronnslayer
TraitSlayer BreakerIncreases success chance when fighting breakers and their minions.
Greasemonkey
TraitIncreased RewardsIncreases the oil gained from a mission by 100%.
Gnome-Lover
TraitRacial PreferenceIncreases success chance when on a mission with a gnome.
Ghost Wolf
Ability Danger ZonesCast by a shaman to quickly move out of harm's way.
Furyslayer
TraitSlayer FuryIncreases success chance when fighting elemental furies.
Freezing Trap
Ability Deadly MinionsUsed by a hunter to neutralize a dangerous enemy. Watch your step!
Feign Death
Ability Wild AggressionUsed by a hunter to force the enemy to attack a different target.
Fear
Ability Deadly MinionsUsed to neutralize a dangerous opponent. Sometimes causes them to violate basic laws of physics. Odd.
Fast Learner
TraitIncreased RewardsIncreases the experience this follower gains from a mission by 50%.
Fan of Knives
Ability Minion SwarmsUsed by a rogue to damage many enemies.
Extreme Scavenger
TraitIncreased RewardsIncreases the garrison resources gained from a mission by 200%.
Extra Training
TraitIncreased RewardsIncreases the experience gained from a mission for all followers by 30%.
Extra Training
AbilityGrants a bonus to XP upon mission completion.
Extra Training
AbilityGrants a bonus to XP upon mission completion.
Explorer Extraordinaire
Ability Danger ZonesAn expert in both Beast Lore and Terrain Exploration, Harrison can anticipate all incoming danger.

"Fortune and glory, kid. Fortune and glory." - Harrison Jones
Exorcist
TraitSlayer DemonGrants a bonus to mission success chance, and provides a greater success chance when fighting demons.
Evergreen
TraitProfession SwampWhen assigned to the Lumber Mill, can more efficiently and humanely processes timber.