clear all
Name Level Type Item Level Followers Cost Duration Follower XP Rewards
Its Clean Up Time Rare

Wait, a janitor? Really?

1107.0 Class Hall - Quest Missions8003× 200 16 hrs3000
Meat for the troops

The troops are in need of a feast to reward them for their efforts. Lets get some Goat on the menu.

110Generic (7.0)8003× 20 60 min1000
Mind Your Ears

Theres a Deathscreamer up in the mountains thats keeping us up at night. Can you help out?

110Generic (7.0)8003× 20 60 min1000
Mrlglmrmgm

Crab Rider Grmlrml seems to have found a new way of getting around. If it takes hold, we could be looking at an invasion of crab-riding murlocs.

1107.0 Class Hall - Treasure Missions8003× 100 4 hrs3000
Sablehorn Hides

The hides of the Sablehorn provide valuable materials for our troops.

110Generic (7.0)8003× 20 6 hrs1000
Shipwreck Cove

The murlocs of Shipwreck Cove have caused more than their fair share of wrecks. Dispose of their Grand Admiral, and the waterways should be safer.

1107.0 Class Hall - Generic Missions8003× 250 10 hrs3000
The Dreadroot

Cleanse the Dreadroot of its Twisted Keepers.

110Generic (7.0)8003× 20 6 hrs1000
The Fel Pits

We have lost an important set of missives in the Fel Pits of Faronaar. Retrieve them.

110Generic (7.0)8003× 50 8 hrs2000
The Lone Walker

Wandering the remains of a ruined tower in Suramar, the nightborne Cadraeus threatens the roads and any travelers in the area.

1107.0 Class Hall - Generic Missions8003× 150 9 hrs3000
The Mysterious Manascale

The hides of the Manascale Basilisks in Suramar hold some... interesting properties. Recover some for research.

110Generic (7.0)8003× 20 60 min1000
The Tides of War

A sea giant is running rampant, lets hope size doesnt matter.

110Generic (7.0)8003× 50 6 hrs2000
Yes, We Take Candle

Send some troops toe Candle Rock, and clear out the Bluewax miners there. We need the resources in that mine.

110Generic (7.0)8003× 20 3 hrs1000
Don't Call Him Scruffy

The Highmountain tribe have been afraid to leave their homes at night, thanks to a large cat prowling the border of the village.

1107.0 Class Hall - Generic Missions8053× 250 4 hrs3000
Enthralled Energy

The nightborne have been drawing on the energies of the Starweaver's Sanctum, summoning terrible creatures of pure energy.

1107.0 Class Hall - Generic Missions8053× 150 7 hrs3000
The Houndmaster

A worgen hunter by the name of Houndmaster Ely has taken it upon himself to hunt down the Forsaken, without regard for any chain of command.

1107.0 Class Hall - Treasure Missions8053× 150 11 hrs3000
Crush the Slavemasters

The Hatecoil naga have been capturing sailors off the coast of Azsuna, and forcing them to work for the sea giants of the coves.

1107.0 Class Hall - Treasure Missions8103× 100 5 hrs3000
Frozen in Stone

The manascale basilisks have been driven out of their caves, and their petrifying gaze is turning anyone - including other wildlife - completely to stone.

1107.0 Class Hall - Generic Missions8103× 250 4 hrs3000
Investigate Black Rook Hold Rare

The dead rise from their graves at Black Rook Hold, and we believe that even long-deceased members of the Ravencrest family walk again.

1107.0 Class Hall - Treasure Missions - Dungeon8103× 500 12 hrs3000
Investigate Darkheart Thicket Rare

Even in shade form, Xavius can exert his power over Shaladrassil and torments our allies. We should investigate how far the corruption has reached.

1107.0 Class Hall - Treasure Missions - Dungeon8103× 500 12 hrs3000
Investigate Neltharion's Lair Rare

Even after his fall, Deathwing leaves devastation in his wake. The drogbar have built beneath the mountain, and may have obtained a powerful artifact.

1107.0 Class Hall - Treasure Missions - Dungeon8103× 500 12 hrs3000
Investigate The Arcway Rare

Suramar City is an architectural marvel, but its reach goes far beyond the glittering spires and avenues above. We should investigate below.

1107.0 Class Hall - Treasure Missions - Dungeon8103× 500 12 hrs3000
Investigate the Court of Stars Rare

Even in a time of turmoil, the citizens of Suramar do their best to get on with daily life. However, there may be valuable intel from the Court of Stars.

1107.0 Class Hall - Treasure Missions - Dungeon8103× 500 12 hrs3000
Investigate the Eye of Azshara Rare

Though she hasn't made an appearance herself, Queen Azshara still controls the naga with an iron will, and is rumored to be after a powerful relic.

1107.0 Class Hall - Treasure Missions - Dungeon8103× 500 12 hrs3000
Investigate the Halls of Valor Rare

Word has reached us that another titan relic may reside in the Halls of Valor, far above Stormheim. We should investigate.

1107.0 Class Hall - Treasure Missions - Dungeon8103× 500 12 hrs3000
Investigate the Maw of Souls Rare

Not all vrykul travel to the Halls of Valor. The damned and accursed are rumored to go to the Maw of Souls, a dreadful ship sailing an endless sea.

1107.0 Class Hall - Treasure Missions - Dungeon8103× 500 12 hrs3000
Investigate the Vault of the Wardens Rare

When Cordana Felsong betrayed the Wardens, Maiev Shadowsong was forced to unleash all prisoners within the Vault. We should investigate.

1107.0 Class Hall - Treasure Missions - Dungeon8103× 500 12 hrs3000
Investigate the Violet Hold Rare

The Violet Hold in Dalaran contains some of the most dangerous creatures ever captured. We cannot allow it to fall to the Legion. Investigate!

1107.0 Class Hall - Treasure Missions - Dungeon8103× 500 12 hrs3000
Mak'rana Menace

The Mak'rana of Azsuna have been riled up by all our activity on the coast, and they're now chopping holes in any ships that come near.

1107.0 Class Hall - Generic Missions8103× 200 10 hrs3000
Moonfall Nests

The nightborne are slaughtering Moonfall hippogryphs by the flock, and their nests are under attack. We must put a stop to it.

1107.0 Class Hall - Treasure Missions8103× 150 9 hrs3000
Never Sated

A monstrous Withered named Valakar the Thirsty has been drawn to the latent ley-energies of Azsuna, and seeks to consume everything in his path.

1107.0 Class Hall - Generic Missions8103× 250 16 hrs3000
Saber Matriarch

Deep in the walls of Black Rook Hold, even the war sabers have been raised from death. The matriarch Darkshade watches over her unnatural brood.

1107.0 Class Hall - Generic Missions8103× 250 13 hrs3000
Singed Feathers

Few beasts are as dangerous and terrifying as Charfeather, an alpha owlcat that does not fear any hunter. Dispose of Charfeather.

1107.0 Class Hall - Generic Missions8103× 150 7 hrs3000
The Aspirant

In the heart of Suramar City, some nightborne have embraced the Legion's 'gifts' more readily than others. Miasu must be stopped.

1107.0 Class Hall - Generic Missions8103× 150 8 hrs3000
Lord of the Jungle

Deep in the forests of Val'sharah, a lone saber has been ambushing any traveler that wanders too close to his den. Hunt down Bahagar.

1107.0 Class Hall - Generic Missions8153× 200 9 hrs3000
Murky Waters

The Murkwater naga have taken over the ruins of Kal'delar, far too close to our outposts in Val'sharah. We should target their most powerful warriors.

1107.0 Class Hall - Generic Missions8153× 100 5 hrs3000
Smolderhide Problem

With our resources stretched thin across the Broken Isles, even the furbolg tribes of Val'sharah are pushing into new territory.

1107.0 Class Hall - Treasure Missions8153× 150 12 hrs3000
Feltotem Hounds

The Feltotem tribe in Highmountain have bred demonic hounds to serve as guardians. We should cull their numbers.

1107.0 Class Hall - Generic Missions8203× 150 14 hrs3000
Gornoth the Lost

Perhaps driven out from the hills by his brethren, Gornoth the Lost only knows how to wander and how to kill. We should seek him out and kill him.

1107.0 Class Hall - Generic Missions8203× 250 4 hrs3000
Prince of the Hill

Of the same cut as his father, Hill Prince Urgo is destined to be lord of the dangerous hill ettin tribes in Highmountain. We should strike at him.

1107.0 Class Hall - Generic Missions8203× 200 7 hrs3000
Dogs of Death

Helya's helhounds are a fearsome pack of predators, but Fenri is a three-headed beast bred for terror and despair. Find him in the depths of Helheim.

1107.0 Class Hall - Generic Missions8253× 150 10 hrs3000
Lost and Blind

The Blind Marshlands live up to their name, as thick fog and mist conceal the sad horrors within. We should put the long-dead back to rest.

1107.0 Class Hall - Generic Missions8253× 250 12 hrs3000
Master of Shadows Rare

Are you afraid of the dark?

1107.0 Class Hall - Quest Missions8253× 200 16 hrs3000
Squids Patrol These Waters

Deep in the waters of Helheim, a terrifying helsquid named Soulthirster preys on any unfortunate soul to step in the water. Dispatch the squid.

1107.0 Class Hall - Treasure Missions8253× 150 8 hrs3000
Test Mission 01

One boss only.

110Generic (7.0)8253 1 sec3000
Another Rat Problem

Dalaran is no stranger to rats, but they've become even more of a nuisance than usual in the Underbelly. See what's causing all the fuss.

1107.0 Class Hall - Generic Missions8303× 150 8 hrs3000
Dragonblood

In the Field of Forgotten Kings, Oktel Dragonblood no longer rests peacefully in his grave. He was among the first to ride dragons. Defeat him.

1107.0 Class Hall - Generic Missions8303× 200 6 hrs3000
Facing Our Fears Rare

Val'sharah is being consumed by the Nightmare. Before we can face the darkness, send our forces to investigate the heart of the corruption.

1107.0 Class Hall - Treasure Missions - Raid8303× 1000 16 hrs3000
Facing Our Fears Rare

Val'sharah is being consumed by the Nightmare. Before we can face the darkness, send our forces to investigate the heart of the corruption.

1107.0 Class Hall - Treasure Missions - Raid8303× 1000 16 hrs3000
Facing Our Fears Rare

Val'sharah is being consumed by the Nightmare. Before we can face the darkness, send our forces to investigate the heart of the corruption.

1107.0 Class Hall - Treasure Missions - Raid8303× 1000 16 hrs3000
Facing Our Fears Rare

Val'sharah is being consumed by the Nightmare. Before we can face the darkness, send our forces to investigate the heart of the corruption.

1107.0 Class Hall - Treasure Missions - Raid8303× 1000 16 hrs3000
Facing Our Fears Rare

Val'sharah is being consumed by the Nightmare. Before we can face the darkness, send our forces to investigate the heart of the corruption.

1107.0 Class Hall - Treasure Missions - Raid8303× 1000 16 hrs3000
Facing Our Fears Rare

Val'sharah is being consumed by the Nightmare. Before we can face the darkness, send our forces to investigate the heart of the corruption.

1107.0 Class Hall - Treasure Missions - Raid8303× 1000 16 hrs3000
Facing Our Fears Rare

Val'sharah is being consumed by the Nightmare. Before we can face the darkness, send our forces to investigate the heart of the corruption.

1107.0 Class Hall - Treasure Missions - Raid8303× 1000 16 hrs3000
Facing Our Fears Rare

Val'sharah is being consumed by the Nightmare. Before we can face the darkness, send our forces to investigate the heart of the corruption.

1107.0 Class Hall - Treasure Missions - Raid8303× 1000 16 hrs3000
Facing Our Fears Rare

Val'sharah is being consumed by the Nightmare. Before we can face the darkness, send our forces to investigate the heart of the corruption.

1107.0 Class Hall - Treasure Missions - Raid8303× 1000 16 hrs3000
Facing Our Fears Rare

Val'sharah is being consumed by the Nightmare. Before we can face the darkness, send our forces to investigate the heart of the corruption.

1107.0 Class Hall - Treasure Missions - Raid8303× 1000 16 hrs3000
Facing Our Fears Rare

Val'sharah is being consumed by the Nightmare. Before we can face the darkness, send our forces to investigate the heart of the corruption.

1107.0 Class Hall - Treasure Missions - Raid8303× 1000 16 hrs3000
Facing Our Fears Rare

Val'sharah is being consumed by the Nightmare. Before we can face the darkness, send our forces to investigate the heart of the corruption.

1107.0 Class Hall - Treasure Missions - Raid8303× 1000 16 hrs3000
Glowing Foundations

While the mages of Dalaran know to float a city, they sometimes forget about the cracks in the foundation. Latent energy has come to life there.

1107.0 Class Hall - Generic Missions8303× 150 8 hrs3000
Hazardous Materials

The Feltotem have poisoned the waterways of Highmountain with their dreadful rituals, sickening the wildlife. Put a stop to it.

1107.0 Class Hall - Generic Missions8303× 100 4 hrs3000
Menace on the Broken Shore

Dispatch champions to investigate Legion activities on the Broken Shore.

1107.0 Class Hall - Campaign Missions8303× 150 4 hrs3000
Oh, Deer

The Nightmare has corrupted once-peaceful creatures of the forest, including a herd of stags and does. Put them out of their misery.

1107.0 Class Hall - Generic Missions8303× 100 4 hrs3000
Out of Hibernation

The Llothien grizzlies have voracious appetites, and the cliffwing nest right on the ground. It's too tempting a target for hungry bears.

1107.0 Class Hall - Generic Missions8303× 250 11 hrs3000
Out of Hibernation

The Llothien grizzlies have voracious appetites, and the cliffwing nest right on the ground. It's too tempting a target for hungry bears.

1107.0 Class Hall - Generic Missions8303× 250 11 hrs3000
Test Mission 02

One boss, one army.

110Generic (7.0)8303 1 sec3000
Waking the Dead

Late at night, someone has been going to the cemetery in Dalaran and attempting to raise the dead. We should investigate and put a stop to it.

1107.0 Class Hall - Treasure Missions8303× 150 11 hrs3000
Walking on Broken Glass

Someone has been shattering windows throughout Dalaran, leaving a trail of destruction and broken glass. Investigate and find the culprit.

1107.0 Class Hall - Generic Missions8303× 250 6 hrs3000
Shark Frenzy

Many ships have run aground on the coast of Stormheim, and the sharks are a menace for survivors. Dispose of a few, so the sailors can rebuild.

1107.0 Class Hall - Treasure Missions8353× 150 13 hrs3000
Test Mission 03

One boss, one army, one spell.

110Generic (7.0)8353 1 sec3000
The Undying

Hidden in the cliffs of Stormheim, undying spirits keep a watch, despite having long passed on. Bring them some resolution to their vigil.

1107.0 Class Hall - Generic Missions8353× 150 12 hrs3000
Too Many Legs

The Ruins of Falanaar are a dangerous place, especially for any that are wary of arachnids. Thin out the number of Lurkers there.

1107.0 Class Hall - Generic Missions8353× 250 5 hrs3000
Too Many Legs

The Ruins of Falanaar are a dangerous place, especially for any that are wary of arachnids. Thin out the number of Lurkers there.

1107.0 Class Hall - Generic Missions8353× 250 6 hrs3000
Turtle Soup

On the Timeworn Strand, gigantic turtles wander the ancient ruins. Their meat would go a long way to supporting our troops. Beware of naga though.

1107.0 Class Hall - Generic Missions8353× 150 16 hrs3000
A Terrible Vintage

In the Lost Orchard, specters brew an arcane-aged wine so awful, it would serve as a decent poison. Disrupt their ghostly operations.

1107.0 Class Hall - Treasure Missions8403× 150 10 hrs3000
Test Mission 04

One boss, one hazard.

110Generic (7.0)8403 1 sec3000
Deep Dark

Our scouts report a system of natural caverns beneath Black Rook Hold. We should investigate to see if they are as fortified as the castle above.

1107.0 Class Hall - Generic Missions8453× 250 7 hrs3000
Deep Dark

Our scouts report a system of natural caverns beneath Black Rook Hold. We should investigate to see if they are as fortified as the castle above.

1107.0 Class Hall - Generic Missions8453× 250 7 hrs3000
Nasty Neighbors

Harpies have moved into the ruins of Tel'anor, destroying the once-beautiful buildings with their foul nests. Dispose of them.

1107.0 Class Hall - Generic Missions8453× 150 11 hrs3000
The Holdouts

Many Moonfall Acolytes are still trapped after the Nightfallen attacked the Moon Guard Stronghold. Send in some aid for those left behind.

1107.0 Class Hall - Generic Missions8453× 250 4 hrs3000
The Holdouts

Many Moonfall Acolytes are still trapped after the Nightfallen attacked the Moon Guard Stronghold. Send in some aid for those left behind.

1107.0 Class Hall - Generic Missions8453× 250 6 hrs3000
The Lone Dragon

Storm drakes normally live in colonies or are tamed by the vrykul, but one lone drake does neither. Instead, it preys on everyone.

1107.0 Class Hall - Generic Missions8453× 250 11 hrs3000
The Lone Dragon

Storm drakes normally live in colonies or are tamed by the vrykul, but one lone drake does neither. Instead, it preys on everyone.

1107.0 Class Hall - Generic Missions8453× 250 11 hrs3000
The Star Buck

Usually, the squallhunter drakes prey on the stags of Stormheim, but one stag has turned the tables, slaughtering dragons. Hunt down this beast.

1107.0 Class Hall - Generic Missions8453× 250 16 hrs3000
The Star Buck

Usually, the squallhunter drakes prey on the stags of Stormheim, but one stag has turned the tables, slaughtering dragons. Hunt down this beast.

1107.0 Class Hall - Generic Missions8453× 250 16 hrs3000
99.0 [reuse me]

1107.0 Class Hall - Generic Missions8503× 150 8 hrs3000
A Good Dust Up

There's nothing quite like the thrill of defending the honor of your faction and engaging in some friendly, or not so friendly, competition. Send your champion to explore the battlegrounds.

1107.0 Class Hall - Special Reward Missions8503× 200 16 hrs3000
A Rare Vintage

There was once a great stock of wine in Falanaar. Send some troops to investigate and see what they can find.

1107.0 Class Hall - Quest Missions8503× 200 1.5 days3000
A Tale of Two Suramars

Suramar is split between crumbling ruins and glittering civilization, yet neither is completely safe. Investigate where we can be the most help.

1107.0 Class Hall - Generic Missions8503× 200 16 hrs3000
An Odious Task

Lucian from One Last Glass was overheard lamenting the loss of a shipment of extraodinarly stinky cheese. Apparently the courier was overrun as he made his way through the Underbelly.

1107.0 Class Hall - Quest Missions8503× 200 1.5 days3000
Ancient Secrets

The elven ruins of Azsuna hold secrets we can't begin to comprehend. Search and rediscover what has been lost to time.

1107.0 Class Hall - Generic Missions8503× 150 7 hrs3000
Bad Dreams

The Nightmare has corrupted the roots of Shaladrassil and many creatures within Val'sharah. Seek out and dispose of the crooked elements.

1107.0 Class Hall - Generic Missions8503× 250 10 hrs3000
Bad Dreams

The Nightmare has corrupted the roots of Shaladrassil and many creatures within Val'sharah. Seek out and dispose of the crooked elements.

1107.0 Class Hall - Generic Missions8503× 250 10 hrs3000
Behind Enemy Portals

1107.0 Class Hall - Generic Missions8503× 300 8 hrs3000
Crumbling Caverns

Scouts report geological instability in Highmountain, where something must be moving just beneath the surface. Investigate and destroy.

1107.0 Class Hall - Treasure Missions8503× 150 8 hrs3000
Dangerous Fields

The denizens of Azsuna, whether natural or unnatural, are a dangerous sort. Be wary while traveling through the area.

1107.0 Class Hall - Treasure Missions8503× 150 6 hrs3000
Darkened Skies

The nights in Val'sharah are filled with the howls of disturbed creatures. Investigate the cause and put them out of their misery.

1107.0 Class Hall - Treasure Missions8503× 100 4 hrs3000
Death Scavengers

The wyrmtongue are scavenging the graves of the Highmountain tauren, courtesy of the Feltotem incursion. Teach them a lesson in respecting the dead.

1107.0 Class Hall - Generic Missions8503× 200 12 hrs3000
Demonic Influence

The demons of Faronaar extend their influence deep into Azsuna, corrupting any and all they can. Search, and dispose of any under the Legion's thumb.

1107.0 Class Hall - Generic Missions8503× 250 5 hrs3000
Demonic Influence

The demons of Faronaar extend their influence deep into Azsuna, corrupting any and all they can. Search, and dispose of any under the Legion's thumb.

1107.0 Class Hall - Generic Missions8503× 250 6 hrs3000
Eternal Mages

In the Temple of a Thousand Lights, ancient mages still linger in the form of spirits and banshees. Destroy Arcanist Thinwhisp and her Ancient Flamecallers.

1107.0 Class Hall - Generic Missions8503× 200 18 hrs3000