clear all
Name Level Type Item Level Followers Cost Duration Follower XP Rewards
8.0 - Test of Shadow

This is only a test. If this had been an actual mission, you would have been told what to do, and where to go.

08.0 - Generic Missions0 ???0
A Bit Nippy

Lately the plains have been even more bitterly cold than usual. Find out what's causing this weather before it starts costing lives.

90Combat1× 10 30 min100
A Call to Action

Absolute power corrupts, and that's absolutely the reason we must neutralize this powerful warlock. Terminate with extreme prejudice.

95Combat1× 10 60 min600
A Convenient Truth

A local privateer has offered their service attacking the Alliance around Shadowmoon. All you have to do is smuggle some goods past the Iron Horde blockade in the South Sea.

100Ship-Bonus2× 50 4 hrs2000
A Convenient Truth

A local privateer has offered their service attacking the Alliance around Shadowmoon. All you have to do is smuggle some goods past the Iron Horde blockade in the South Sea.

100Ship-Bonus2× 50 4 hrs2000
A Convenient Truth

A local privateer has offered their service attacking the Horde around Frostfire. All you have to do is smuggle some goods past the Iron Horde blockade in the South Sea.

100Ship-Bonus2× 50 4 hrs2000
A Convenient Truth

A local privateer has offered their service attacking the Horde around Frostfire. All you have to do is smuggle some goods past the Iron Horde blockade in the South Sea.

100Ship-Bonus2× 50 4 hrs2000
A Friend In Need Rare

Senegos' prime consort has sent out a cry for help. We owe it to our allies to send aid.

-1Defense1 10 sec100
A Journey, Not a Destination

This Alliance carrier is heading for Stormshield with fresh troops and supplies. But it's a long journey between Shadowmoon Valley and Ashran.

100Ship-Treasure2× 150 18 hrs5000
A Kind of Magic

Several magi and their schooner have been taken into the Iron Horde's "protection". Rescue the magi. Their gratitude could pay well.

100Ship-Legendary2× 150 18 hrs5000
A Little Combat

A Horde sub has been spotted spying around our base. Take your new destroyer out and end it.

100Ship-Training2× 10 60 sec5
A Little Combat

An Alliance sub has been spotted spying around our base. Take your new destroyer out and end it.

100Ship-Training2× 10 60 sec5
A Master Summoner

We will need to recruit a master summoner to assist the Council. A warlock of a notable family was rumored to be spotted in Dalaran.

-1Recruitment1 30 min100
A Rare Flower

A rare lily grows in the waters of Talador. Our alchemists say it is many times more efficient than frostweed.

100Alchemy2× 20 4 hrs1500
A Rune With a View Rare

In the chaos of the battle of Shattrath, the Sargerei absconded with some of the Elemental Runes that Khadgar is looking for.

100Combat3× 75 23.9 hrs1500
A Ship in Harbor Is Safe, But...

These ships are about to leave Ironhold Harbor. They're probably still hung over from last-minute partying. They're certainly not expecting a fight.

100Ship-Treasure2× 150 18 hrs5000
A Sunless Sea

In this poor weather, Hellscream has sent subs to harry our fleet. Act decisively so that they never again see the light of day.

100Ship-Treasure2× 100 8 hrs3000
A Supply Pickup

Our forward outpost has additional blueprints drafted up and a prototype ship. Take the transport out and load up the shipment.

100Ship-Training1× 5 60 sec5
A Supply Pickup

Our forward outpost has additional blueprints drafted up and a prototype ship. Take the transport out and load up the shipment.

100Ship-Training1× 5 60 sec5
A Way Out Rare

A group of defectors wishes to escape the Iron Horde! Let's clear the way for them.

99Combat3× 15 2 hrs1500
Abracadabra

A shipment of abrogator stones is on its way to Grommashar. We must intercept it. The Iron Horde is trouble enough without a bunch of magical gems.

100Ship-Legendary2× 75 4 hrs2000
Abyssal Core

The white-hot cores of the abyssals assaulting Shattrath could be useful as a compressed fuel source, if we can obtain a few.

100Combat3× 15 4 hrs1500
Aerial Rodents of Unusual Size

The frostwing screechers of the Southwind Cliffs are overpopulated. If ignored, this will eventually disrupt mining operations.

91Patrol1× 10 45 min200
Air Assault

[ph]

100Ship-Training2× 30 60 min1000
Alakazam

With Archmage Khadgar elsewhere on business, an enemy vessel has secured the eastern passage into Zangarra. They expect a fight. Let's not disappoint them.

100Ship-Treasure2× 75 4 hrs2000
All Fel Breaks Loose Rare

Keeping the Iron Reaver in good repair is a full-time job, and it requires a steady supply of parts from Blackrock Foundry. Disrupt that supply.

100Ship-Treasure2× 200 4 hrs2000
All Fel Breaks Loose Rare

Keeping the Iron Reaver in good repair is a full-time job, and it requires a steady supply of parts from Blackrock Foundry. Disrupt that supply.

100Ship-Treasure2× 200 4 hrs2000
All Fel Breaks Loose Rare

Keeping the Iron Reaver in good repair is a full-time job, and it requires a steady supply of parts from Blackrock Foundry. Disrupt that supply.

100Ship-Treasure2× 200 4 hrs2000
All Fel Breaks Loose Rare

Keeping the Iron Reaver in good repair is a full-time job, and it requires a steady supply of parts from Blackrock Foundry. Disrupt that supply.

100Ship-Treasure2× 200 4 hrs2000
All Fel Breaks Loose Rare

Keeping the Iron Reaver in good repair is a full-time job, and it requires a steady supply of parts from Blackrock Foundry. Disrupt that supply.

100Ship-Treasure2× 200 4 hrs2000
All That Glitters

Redistributing wealth from the departed isn't stealing. Trouble is, there's a mighty arakkoan sorcerer who doesn't know it. Do let him know.

94Combat1 45 min500
Ambush on the High Seas

Gul'dan has sent submarine hunter-killers to thwart your mission. Lure them into a trap!

100Ship-Legendary2× 150 2 days8000
An Eye for Terror

We need to shut down the legion gateways in operation within Shattrath. Strike out at their vigilant watchful eyes.

100Patrol3× 10 8 hrs1500
An Offer They Can't Refuse

We believe we can lure a worthwhile rogue into our order with the right... motivation.

-1Recruitment1 30 min100
Ancient Affliction

A strange disease is spreading among Gorgrond's ancients, driving them mad. Destroy them before the infection escalates.

92Combat1× 10 60 min300
Ancient Anguish

It's time to chop down a few ancient trees. Only the ones that are demonically corrupted, mind you. The rest, you can hug if you like.

91Combat1× 10 60 min200
Ancient of Corruption

Rumors swirl of an ancient gone awry in the undergrowth. Track down this "Shadowbark" and take care of business.

97Combat3× 20 10 hrs1600
Arakkoa Underground

Kill the arakkoa underground.

90Jewelcrafting3 8 sec100
Artillery Suppression

Iron Horde artillery units have positioned themselves on the ridge above the Shivering Trench. This is a clear and present danger!

91Patrol1× 10 45 min200
Back in My Day...

A true warrior would only hunt a sub in bad weather. Barefoot. In arctic waters. Against the current. Both ways.

100Ship-Combat2× 100 8 hrs3000
Backbreaker

The Iron Horde are attempting to unearth long-lost ogre artifacts in the Broken Spine area. Evict them and claim the rewards as your own.

91Exploration1× 15 4 hrs100
Bad Day at Work Rare

Several laborers have gone missing, and we fear that the arakkoa plan to burn them alive in sacrifice. We must save them!

96Combat3× 20 1.9 hrs1050
Battlefield Scavengers

Scavengers gnaw and pick at the fallen. Kill them so we can do some scavenging of our own.

100Blacksmithing2× 20 4 hrs1500
Beasts in the Jungle

Kill the beasts in the jungle.

90Alchemy3 8 sec100
Beyond the Pale

Pale orcs stole a powerful trinket and fled to the mountains. Now they vow to kill anyone who comes near "the precious." Challenge accepted!

90Combat3× 10 60 min100
Beyond the Pale Rare

The Bladefist clan are capturing pale prisoners. We suspect they're looking for the same Elemental Runes as Khadgar.

100Combat3× 75 23.9 hrs1500
Big Hands, Big Swords

Ogre are known to possess massive, thick, and long swords. Disenchanting them makes a tremendous amount of dust.

100Enchanting3× 20 6 hrs1500
Bird Watching Rare

Rumors are swirling that a raid on an Outcast hovel has yielded a particularly interesting map. Intercept the arakkoa before they return to Skyreach!

97Exploration3× 50 6 hrs1000
Birds of Pray

We would like to leave the vicious arakkoa alone, but capturing their temple in the Spires of Arak would give us a strategic advantage.

100Combat3× 15 8 hrs1500
Black Market Journal Rare

A waterlogged crate has washed up on shore. Break through the Iron Horde and pick it up.

100Ship-Treasure2× 150 18 hrs5000
Blackrock Intelligence

Blackrock messengers have been spotted crisscrossing the region. Any missives they are carrying could prove invaluable to our cause.

91Combat1 60 min200
Blackrock Munitions

Not only does the ammunition of the Iron Horde carry value on the black market, but lifting some means less for the Earthbreaker cannon.

100Treasure2 6 hrs1500
Bladefist Hold Rare

The Shattered Hand clan has established the ironically named Bladefist Hold. Let's make a mockery of it.

100Patrol3× 25 10 hrs1500
Blingtron's Secret Vault Rare

While we were occupied with the sabotage of the Dark Portal, Blingtron managed to build a vault of riches. Find it!

100Combat3× 25 10 hrs1500
Blockade: Barrier Sea

Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.

100Ship-SiegeIHA2× 50 30 min2000
Blockade: Barrier Sea

Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.

100Ship-SiegeIHH2× 50 30 min2000
Blockade: Barrier Sea

Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.

100Ship-SiegeIHA2× 50 30 min2000
Blockade: Barrier Sea

Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.

100Ship-SiegeIHA2× 50 30 min2000
Blockade: Barrier Sea

Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.

100Ship-SiegeIHA2× 50 30 min2000
Blockade: Barrier Sea

Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.

100Ship-SiegeIHA2× 50 30 min2000
Blockade: Barrier Sea

Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.

100Ship-SiegeIHH2× 50 30 min2000
Blockade: Barrier Sea

Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.

100Ship-SiegeIHH2× 50 30 min2000
Blockade: Barrier Sea

Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.

100Ship-SiegeIHH2× 50 30 min2000
Blockade: Barrier Sea

Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.

100Ship-SiegeIHH2× 50 30 min2000
Blockade: Evanescent Sea

The Alliance have set up a blockade around their garrison. Break through to raid and plunder.

100Ship-SiegeA2× 50 30 min2000
Blockade: Evanescent Sea

The Alliance have set up a blockade around their garrison. Break through to raid and plunder.

100Ship-SiegeA2× 50 30 min2000
Blockade: Evanescent Sea

The Alliance have set up a blockade around their garrison. Break through to raid and plunder.

100Ship-SiegeA2× 50 30 min2000
Blockade: Evanescent Sea

The Alliance have set up a blockade around their garrison. Break through to raid and plunder.

100Ship-SiegeA2× 50 30 min2000
Blockade: Evanescent Sea

The Alliance have set up a blockade around their garrison. Break through to raid and plunder.

100Ship-SiegeA2× 50 30 min2000
Blockade: South Sea

Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.

100Ship-SiegeIHA2× 50 30 min500
Blockade: South Sea

Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.

100Ship-SiegeIHH2× 50 30 min500
Blockade: South Sea

Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.

100Ship-SiegeIHA2× 50 30 min500
Blockade: South Sea

Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.

100Ship-SiegeIHA2× 50 30 min500
Blockade: South Sea

Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.

100Ship-SiegeIHA2× 50 30 min500
Blockade: South Sea

Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.

100Ship-SiegeIHA2× 50 30 min500
Blockade: South Sea

Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.

100Ship-SiegeIHH2× 50 30 min500
Blockade: South Sea

Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.

100Ship-SiegeIHH2× 50 30 min500
Blockade: South Sea

Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.

100Ship-SiegeIHH2× 50 30 min500
Blockade: South Sea

Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.

100Ship-SiegeIHH2× 50 30 min500
Blockade: Zangar Sea

The Horde have set up a blockade around their garrison. Break through and you can raid the Horde navy.

100Ship-SiegeH2× 50 30 min2000
Blockade: Zangar Sea

The Horde have set up a blockade around their garrison. Break through and you can raid the Horde navy.

100Ship-SiegeH2× 50 30 min2000
Blockade: Zangar Sea

The Horde have set up a blockade around their garrison. Break through and you can raid the Horde navy.

100Ship-SiegeH2× 50 30 min2000
Blockade: Zangar Sea

The Horde have set up a blockade around their garrison. Break through and you can raid the Horde navy.

100Ship-SiegeH2× 50 30 min2000
Blockade: Zangar Sea

The Horde have set up a blockade around their garrison. Break through and you can raid the Horde navy.

100Ship-SiegeH2× 50 30 min2000
Blood in the Water

Enemy destroyers are terrorizing the waters west of the Spires of Arak. Crushing them won't restore the lives that've been lost, but it'd be a good start.

100Ship-Treasure2× 100 8 hrs3000
Blood, Gold, and Regret Rare

Seizing a fortune proved this destroyer's undoing. Its crew turned on each other, only to become cursed ghosts, unable to spend the gold they gave their lives for.

100Ship-Treasure2× 150 2 days8000
Blow by Blow

A vicious wind serpent appears to be acting on orders from an unseen master, wearing down our defenses. Seek out and end this threat.

97Combat1× 10 45 min800
Boarding the Master's Call

You've run Gul'dan's flagship aground, but now all her guns are trained toward the sea. Prepare for the worst.

100Ship-Legendary3× 150 2 days8000
Boiling Hot Magma

Relics of long-forgotten orc clans can be found by carefully traversing between the Daggermaw Flows lava streams - and dealing with deadly fire elementals.

91Exploration1× 15 4 hrs100
Bomber Target Practice

The best way to take out battleships is by air. Take a carrier out and have your ace bomber pilots put some holes into it.

100Ship-Training1× 50 4 hrs500
Bomber Target Practice

The best way to take out battleships is by air. Take a carrier out and have your ace bomber pilots put some holes into it.

100Ship-Training1× 50 4 hrs500
Boom Is the Word

A very large Iron Horde fuel-storage tank sits alongside a rail bridge to the north. Crack the tank open, add some dynamite. BOOM!

90Combat3× 10 60 min100
Borrok's Fools

The Grimfrost ogres regularly rob Frostwolf orcs and offer them as sacrifices to Brorrok the Devourer. Let's relieve them of their stolen goods.

91Treasure1 60 min200
Break Their Chains

Ogre slavers are carrying off our allies to fight in their arenas. Pose as a would-be gladiator and free the unwilling combatants.

92Combat1 45 min300
Breaker of the Blue Flame

Our scouts speak of a cavern in northern Gorgrond in which a strange ogron named Gelgor of the Blue Flame lies.

93Combat3× 20 10 hrs800
Breakers in Town

Kill the breakers in the town.

90Enchanting3 8 sec100
Breaking the Blackrock

Scouts have recovered a map of Blackrock supply caches hidden across Gorgrond. Destroying them would strike a grave blow to our enemy.

92Combat1× 10 60 min300
Bring Home the Bacon

Frostboar Point is tactically worthless; it hardly merits a carrier patrol. Somehow the Horde has discovered our plans to export the area's boars.

100Ship-Combat2× 100 8 hrs3000
Broken Horn Village

These destroyers plan to shell a Laughing Skull village near the Iron Docks. It's our closest foothold against the Iron Horde. We can't lose it.

100Ship-Combat2× 100 8 hrs3000
Brothers in Arms

We need the most fearless Illidari to join our cause if we are to have any chance of defeating the Legion.

100Recruitment1 60 sec100